Link Directly to the Mobile Android Market

With one line of code you can open up the mobile Android market from within your app! You can open the market to a specific application or to a page listing all of your apps. This is a great way to cross sell your applications and limit the number of clicks for a user to [...]

Publishing Apps to iOS, Android and BlackBerry with AIR

Using Flash Builder Burrito and the Flash IDE you can export your ActionScript projects to three mobile platforms without any change in code! Let's take a look at how to make this possible. Before we get started, here is a video with one of my demo apps running on all three devices: Multi-screen: The variety [...]

Box2D on the Nexus One with Adobe AIR

This native application uses the accelerometer to determine the direction of gravity for the Box2D physics engine. It performs quite well given the number of computations and could probably be optimized considerably. Check out the video for a demo on the phone! Porting the code was the easy part. Configuring Adobe Flash and setting up [...]

No Device Listed with ‘adb devices’ Command

Just received my Nexus One and got past my first hurdle in Flash development. Followed Lee Brimelow's tutorial at http://www.gotoandlearn.com/ but did not see my device listed when running the adb devices command! After some digging, I found that there is a checkbox under Settings -> Applications -> Development to turn on debug mode. After [...]